Available Now
Doctor! Train the monster. Dig your way out.
Your habits power the dig. Skip them and ze silo fights back.


Your monster feels everything

Habits become weapons


Every streak, on ze record

Your rivals are already training

Your full monster record

"Ze monster is digging again… it is a disgrace! Every habit you skip, ze silo grows meaner, dahling. And your rivals? Zey do not rest. Ve cannot have zis!"
Your monster wants out of the lab. Tunnel up a pitch-black silo by the glow of a single light: carve paths, build ladders and supports, dodge falling rocks, and fend off termite swarms that chew through everything you build. Bosses lie buried in the dirt and brain slugs hide in the deep. Keep your habits and the dig gets easier. Skip a few days and it gets brutal.
Pick one of nine lovably out-of-shape creatures — then name it, dress it, and drag it into shape through daily habits. Your monster is hopeless without you.
Train across Exercise, Health, Clean, Community, Creativity, and Mental. 60+ habits with up to five tiers each — every completion earns XP and battle moves, and harder tiers unlock stronger ones.
Build a loadout from hundreds of possible moves and take on real players and lab-bred bots. Lose a ranked battle and those moves are consumed — go earn them back.
Every so often a twenty-sided die peeks into the lab. Roll it for one of twenty random encounters: a mimic that grows teeth, a surprise ambush, a brain swap, a wardrobe malfunction. Land a critical success and a bounty goes up on one of your habits, worth a brain slug if your monster finishes it within the hour.
Speak your to-dos and the lab assistant writes them down. Hands busy mid-plank? Tell the habit timer START, STOP or LOG and it obeys.
No ads, ever, and every piece of art is hand-drawn by humans. Free to play through level 9; a membership unlocks level 10 and beyond, the full habit library, and the complete battle arsenal.
I have ADHD, and every habit app I tried turned into a chore list I quietly abandoned. So I built the one I'd keep opening: a monster that needs me, a silo to dig out of, rivals who notice when I slack, and goofy animations as a reward. If streak counters have never worked on you, this might.
— Michael, Social Sin LLC
A new minigame loosely inspired by a certain 90s pioneer classic. Trade battle moves for supplies, haul your monster across a strange and shifting landscape, haggle with a very familiar shopkeeper in a brand-new hat, hunt and fish to stay fed, earn brain slugs, and fight whatever crawls out of the fog.
Join the founding community. Shape the game from the ground up.